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The Korean version was the first to be created, therefore it has the most features as of yet. Other versions are at different stages of development and most are not as advanced in content as Korea's. With this advantage comes the problem of players (mainly from the North America (Global) version, but some from others) trying to play KoreaMS. These players are often referred to as "immigrants" by a majority of the Korean MapleStory players. These "immigrants" are the reason why a Korean Social Security Number is required to play.

IP blocking is used in some of the other versions of the game, mostly for the same reason. Some attempt to bypass this by using Proxies, which spoof IP addresses to make it seem like a player is playing from a different country - however in Europe MapleStory a GameGuard proxy check has been implemented. This is also because foreign text in the Latin Character-Based North America (Global) version causes glitches to occur. This is the same for Koreans in the Chinese version, and so on.

Recently, a localized version for Hong Kong / Macau has been announced publish by Gamania Hong Kong. It should commence Beta testing on October 23, 2007.

Though some versions share the same world names, they are different and independent of each other. They are defined by their language used, publisher, server location and specialized worlds.


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highlights

Gameplay

Like most MMORPGs, gameplay centers on venturing into dungeons and combating monsters in real-time. The players combat monsters and complete quests...

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World

There are three main continents (Maple Island, Victoria Island, and Ossyria) common to all versions in the MapleStory world...

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Revenue and game population

As of February 2006, Wizet has generated 200 million USD from the game service in South Korea. Wizet received 110 million USD for licensing the games to other parts of the world...

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